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We Become What We Behold

Nicky Case created We Become What We Behold, a unique interactive art game. The game delves into subjects such as media impact and the development of stereotypes throughout society.

In We Become What We Behold, the player's purpose is to photograph occurrences in a small society of square and circular characters. These photographs will subsequently be shown on a wide screen, impacting the characters' actions and emotions in the game.

How to play

1. Use a camera to capture images of community moments. These photographs will be projected on a large screen, influencing the characters' actions.
2. Observe characters' reactions to images and how little occurrences impact the community.
3. Creating Cycles: The game shows how communication may result in unending cycles of misunderstanding and conflict.

Category and Tags

Horror games

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